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Vent: Used to hand-edit weapon stats in text files, now even simple loadout swaps feel like rocket science
For years I just opened up the .ini files in Fallout 3 and tweaked numbers with Notepad to make the hunting rifle hit harder, but with newer games like Cyberpunk they hide everything in encrypted archives and I can't even change a magazine size without some mod manager acting weird. Tried copying an old-school manual edit into a newer engine game and it just broke the whole install. Anyone else miss the days when modding was just find the line and type a new number?
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noahchen11d ago
Did you try checking the file permissions on the newer games? The thing with Cyberpunk and a lot of current titles is they don't use plain text .ini files anymore. They switched to packed archives like .archive or .pak files, and Windows tends to lock those down. Even if you extract them and edit the numbers, the game's file integrity checker might flag your new file as tampered. I found that out the hard way when I tried to boost the recoil on a pistol in a Bethesda game and the launcher just redownloaded the whole file.
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the_luna11d ago
Wait the Bethesda launcher actually redownloaded the whole file just because you edited one number? lmao that's insane. I messed with some .ini files in Skyrim back in the day and it never flagged anything like that.
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