Spent 3 days on a Quake mod crash, turned out to be a missing space
I was adding a custom monster to a Quake mod last week and the game kept crashing on map load. I tore through the QC files, checked every model and sound reference, even rebuilt the BSP. After 3 days of this, I finally noticed the spawn function had a missing space in the entity string. One character, 72 hours of my life. Has anyone else lost a weekend to something that dumb, or is it just me and my sloppy typing?
Wait, was it actually a missing space, or was it a missing semicolon? Cuz a missing space in an entity string usually just gives you a weird parse, not a full on crash. Either way tho, 3 days for one character is brutal, been there lol.