Found out my Doom WAD folder was 1.4GB because I forgot to delete old test builds
I was digging through my Doom modding folder for a map I made back in March, and when I right-clicked properties it said 1.4GB, which shocked me since most of my WADs are tiny. Turns out I had about 60 old test builds of the same map piled up, each one a few MB, and they were slowing down my load times in GZDoom. Does anyone else here just keep throwing every build into the same folder instead of cleaning them out?